Diploma in Digital Game Art at Raffles University, Johor Bahru ― 2.3 years, intakes Jan / May / Sep, English-medium, project-based. Year 1: academic writing & reading, English for communication, foundation sketching & drawing, critical game studies, ethics / Malay comm 1, game design principles, Gen-AI for design exploration, creative programming, teamwork / Bahasa Kebangsaan A, fundamentals of typography, 3D modelling, storyboard & art direction. Year 2: integrity & anti-corruption, UI design, character design & development, law for creative industries, rigging & 3D animation, asset & environmental visualisation, game level & logic design, audio visual compositing, game production, game project management, portfolio, final project, history of 20th century design & culture. Year 3: internship.
Entry: SPM ― 3 credits; IGCSE / O-Level ― Grade C in 3 subjects; UEC ― 3 Bs; other ― WhatsApp. Pass RU portfolio assessment & interview. No minimum English (Malaysian); LAS if needed. PTPTN by income.
Careers: game programmer, game artist, animator, game designer, lead designer, digital artist.
Tap a row below to expand.
Malaysia